Is there anything better than cats? If you were to ask the guys at The Gentlebros, chances are they’d say no. The up-and-coming Singapore-based developer now has two games based completely off cats and cat-related puns: “Cat Quest” and its sequel, “Cat Quest 2.”
While I admittedly never played the original “Cat Quest,” the game’s box art alone caught my interest. A game about cats in a medieval setting simply sounded far too outrageous to be real. When I saw that the game was getting a sequel, I knew that I had to try it out.
While the game was released about a month ago on Steam and IOS, it just now made its way to consoles. So, is the game purrfect or is it a clawful waste of time?
“Cat Quest 2” sees the ancient kings of Felingard and the Lupus Empire falling into a deep sleep after defeating an ancient evil. In their absence, evil rulers take hold over the two kingdoms, plunging them into war and tyranny. When the two kings come out of their deep sleep, they must put aside their differences and try to unite cats and dogs once and for all by taking back their thrones.
While I honestly was excited to jump into “Cat Quest 2,” I wasn’t actually expecting much. The game looked cute, but there was no way it could really be fun. As it turns out, I was incredibly wrong.
The game is an action RPG where you run around the kingdom of Felingard and the Lupus Empire fighting monsters, taking quests and diving into dungeons. The game certainly isn’t difficult by any means, with all combat basically consisting of button mashing until the enemies die. The art is cute, sure, but it feels somewhat cheap-looking, and the game’s story is by no means inspired.
All signs point to a mediocre game at best. This begs the question: why do I love it so much?
“Cat Quest 2” is a perfect time waster. Leveling up and customizing the main characters was just satisfying enough to keep me playing for hours upon end.
The game is, without a doubt, best suited for mobile gaming, which is no surprise due to The Gentlebros’ background in mobile gaming. I don’t think any of my play sessions with “Cat Quest 2” lasted longer than an hour on its own. Instead, the hours added up as I pulled the game out during every free moment I had while I was out and about.
I did put some time into the game in docked mode at home, and it worked perfectly fine there. However, when compared to all the other media constantly vying for one’s attention at home, I don’t know how long “Cat Quest 2” could really hold my attention.
Although I mentioned earlier that the game looks a bit cheap, this doesn’t necessarily mean that it looks bad. All the characters are incredibly cute, and the world is designed relatively well. The same goes for the game’s music; while it isn’t anything remarkable, you could certainly listen to worse while playing.
The quality of the game’s story completely relies on your tolerance for cat- and dog-related puns. Almost every other word is a pun in this game. While this can come off as annoying, I chose to go with the game’s sense of humor more often than not.
Overall, I enjoyed “Cat Quest 2” much more than I thought I would. The game, while simple, was able to hold my attention for the entirety of its game time. Honestly, almost everything about this game on its own screams “average,” but when you put them all together, it makes a game that is dripping with charm.
Review code provided by publisher. Game reviewed on a Nintendo Switch.
7/10